The global gaming industry has seen a major boom in the past two decades, sprawling over multiple popular consoles like Microsoft Xbox, Sony PlayStation, Nintendo consoles, PCs and more.
Figures released Tuesday by the National Indian Gaming Commission (NIGC) show the country's 245 federally recognized tribal gaming operators reported casino gaming revenue of $34.58b in fiscal. The MarketWatch News Department was not involved in the creation of this content. Dec 11, 2020 (The Expresswire) - 'Casinos Market' Research Report 2020-2026 is a valuable source of insightful.
The gaming industry sees thousands of gaming titles releasing every year and several hundreds of them garner major revenue from sales.
The countries are ranked below by the revenue generated from gaming titles, excluding revenues from hardware sales, b2b services, online gambling, and betting.
Unsurprisingly, China and USA topped the list with not a very significant gap in the revenues accumulated by developers in the two countries.
Also Read: Top 5 Steam Alternatives for Gamers.Although China generates more revenue than the US, the notable aspect is the former's entire population dwarfs the latter.
Not only that, the internet population of China is more than three times that of US. Per se, if you look at the revenue generated by per-person basis, US tops the list.
Japan, Germany, and the UK occupied the next three spots on the ranking list, showing a steep decline in the revenues.
25 Countries Which Are Gamer's Paradise
The list compiled by Newzoo ranks countries on the basis of revenue generated by gaming titles, which translates into how the number of users buying games, also gives an insight into the popularity of e-gaming in these nations.
According to Newzoo, 'These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports and census data.'
- China: $27.54 billion in revenues
- United States of America: $25.05 billion in revenues
- Japan: $12.54 billon in revenues
- Germany: $4.37 billion in revenues
- United Kingdom: $4.21 billion in revenues
- Republic of Korea: $4.18 billion in revenues
- France: $2.96 billion in revenues
- Canada: $1.94 billion in revenues
- Spain: $1.91 billion in revenues
- Italy: $1.87 billion in revenues
- Russian Federation: $1.48 billion in revenues
- Mexico: $1.42 billion in revenues
- Brazil: $1.33 billion in revenues
- Australia: $1.23 billion in revenues
- Taiwan: $1.02 billion in revenues
- Indonesia: $879 million in revenues
- India: $817 million in revenues
- Turkey: $773 million in revenues
- Saudi Arabia: $647 million in revenues
- Thailand: $597 million in revenues
- Malaysia: $586 million in revenues
- Netherlands: $567 million in revenues
- Poland: $489 million in revenues
- Iran: $431 million in revenues
- Argentina: $423 million in revenues
Online Gambling Revenue By Country Code
If you wish to know which other countries complete the top 100 gaming industries in the world taking revenues into account, check out the full list here.
The above article may contain affiliate links which help support Guiding Tech. However, it does not affect our editorial integrity. The content remains unbiased and authentic.Also See#game #games
Did You Know
The first Nintendo Game Boy lasted around 30 hours on two AA batteries.
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Unsurprisingly, China and USA topped the list with not a very significant gap in the revenues accumulated by developers in the two countries.
Also Read: Top 5 Steam Alternatives for Gamers.Although China generates more revenue than the US, the notable aspect is the former's entire population dwarfs the latter.
Not only that, the internet population of China is more than three times that of US. Per se, if you look at the revenue generated by per-person basis, US tops the list.
Japan, Germany, and the UK occupied the next three spots on the ranking list, showing a steep decline in the revenues.
25 Countries Which Are Gamer's Paradise
The list compiled by Newzoo ranks countries on the basis of revenue generated by gaming titles, which translates into how the number of users buying games, also gives an insight into the popularity of e-gaming in these nations.
According to Newzoo, 'These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports and census data.'
- China: $27.54 billion in revenues
- United States of America: $25.05 billion in revenues
- Japan: $12.54 billon in revenues
- Germany: $4.37 billion in revenues
- United Kingdom: $4.21 billion in revenues
- Republic of Korea: $4.18 billion in revenues
- France: $2.96 billion in revenues
- Canada: $1.94 billion in revenues
- Spain: $1.91 billion in revenues
- Italy: $1.87 billion in revenues
- Russian Federation: $1.48 billion in revenues
- Mexico: $1.42 billion in revenues
- Brazil: $1.33 billion in revenues
- Australia: $1.23 billion in revenues
- Taiwan: $1.02 billion in revenues
- Indonesia: $879 million in revenues
- India: $817 million in revenues
- Turkey: $773 million in revenues
- Saudi Arabia: $647 million in revenues
- Thailand: $597 million in revenues
- Malaysia: $586 million in revenues
- Netherlands: $567 million in revenues
- Poland: $489 million in revenues
- Iran: $431 million in revenues
- Argentina: $423 million in revenues
Online Gambling Revenue By Country Code
If you wish to know which other countries complete the top 100 gaming industries in the world taking revenues into account, check out the full list here.
The above article may contain affiliate links which help support Guiding Tech. However, it does not affect our editorial integrity. The content remains unbiased and authentic.Also See#game #games
Did You Know
The first Nintendo Game Boy lasted around 30 hours on two AA batteries.
More in Gaming
Top 6 Budget Gaming Headsets With Mic
SEATTLE, Feb. 28, 2019 (GLOBE NEWSWIRE) -- According to Coherent Market Insights, global online gambling and betting market was valued at US$ 46.9 billion in 2017 and is projected to exhibit a CAGR of 11.4% over the forecast period (2018 – 2026).
Key Trends and Analysis of the Online Gambling and Betting Market:
Increasing digitization, growing trust of gamblers on online payment options, increasing use of mobile phones, high internet penetration, and rising disposable income of middle-class segment are factors driving growth of the online gambling and betting market. Increasing use of digital currency and website or applications provided by companies for gambling and betting are also contributing to growth of online gambling and betting market across the globe. According to Our World in Data, estimated number of internet users worldwide reached 3.4 billion in 2016.
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Online Gambling Revenue By Country Club
According to a report published by ‘Sports betting Dime' in January 2019, sports betting is expected to grow majorly in Asia Pacific region. Macau and Hong Kong are two of the most prominent sports betting and revenue generating countries in the world. High economic growth of the region will provide disposable income for leisure activities, thereby boosting the online gambling and betting market growth.
Improved security for online transaction will increase digital transactions, worldwide. It will also motivate companies to offer better, faster and cost-effective ways to transfer money. Many banks across the globe did not allow users to use their account or card for gambling. For offering best service to gamblers, many payment methods such as NETeller, PayPal casino, visa casino, zimpler, and skrill casino are used at casinos or used for online betting. Neteller is one of the most popular payment method, which is used at online casinos. This payment transfer method is fast, safe, and it can be used anywhere.
Stringent regulatory laws for online gambling, insufficient facility for internet operations, and threat of cyber-attack are major restraining factors of online gambling and betting market. According to a report published by iris-france in June 2017, all EU members passed specific legislation regarding betting activity. This legislative framework allow regulators to monitor or control online gambling activity and reduce associated criminal risks.
To know the latest trends and insights prevalent in this market, click the link below:
Key Market Takeaways:
- The global online gambling and betting market is projected to witness a CAGR of 11.4% during the forecast period (2018 – 2026), owing to increasing adoption of internet devices, globally
- According to Coherent Market Insights' analysis, the online gambling and betting market is expected to show a growth rate of 14% during the forecast period in Asia Pacific region. The growth drivers include huge population, relaxation of laws, increasing participation of wagers, and availability of a huge number of gambling and betting websites with attractive offers.
- Many countries or regions are legalizing online gambling and betting, owing to increase in tax revenue, employment generation, and encourages tourists to visit country. Sikkim became the first Indian state to legalize internet gambling. The Sikkim Regulation of Gambling Act was established in 2005 to authorize the government to allow individual gambling houses. There are three games in Sikkim Gambling Law: Sports Betting, Casino, and Lottery.
- Major players operating in the global online gambling and betting market include 888 Holdings, GVC Holdings, Kindred Group, Paddy Power, Betfair, William Hill, Bet365, Stars Group, Draft Kings, Betsson, and BetAmerica
About Coherent Market Insights:
Coherent Market Insights is a prominent market research and consulting firm offering action-ready syndicated research reports, custom market analysis, consulting services, and competitive analysis through various recommendations related to emerging market trends, technologies, and potential absolute dollar opportunity.